diff --git a/src/k_kart.c b/src/k_kart.c index adb1cd871..90649b566 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -6213,15 +6213,13 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd) player->karthud[khud_timeovercam] = 0; - // Specific hack because it insists on setting flashing tics during this anyway... - if (( player->kartstuff[k_spinouttype] & KSPIN_IFRAMES ) == 0) - { - player->powers[pw_flashing] = 0; - } // Make ABSOLUTELY SURE that your flashing tics don't get set WHILE you're still in hit animations. - else if (player->kartstuff[k_spinouttimer] != 0 || player->kartstuff[k_wipeoutslow] != 0) + if (player->kartstuff[k_spinouttimer] != 0 || player->kartstuff[k_wipeoutslow] != 0) { - player->powers[pw_flashing] = K_GetKartFlashing(player); + if (( player->kartstuff[k_spinouttype] & KSPIN_IFRAMES ) == 0) + player->powers[pw_flashing] = 0; + else + player->powers[pw_flashing] = K_GetKartFlashing(player); } if (player->kartstuff[k_spinouttimer])