Use 1000 as the default packetsize
Seems to be the most compat
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1 changed files with 2 additions and 1 deletions
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@ -1246,7 +1246,8 @@ boolean D_CheckNetGame(void)
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software_MAXPACKETLENGTH = hardware_MAXPACKETLENGTH;
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#else
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// MTU, IPV4, UDP header.
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software_MAXPACKETLENGTH = 1500 - 20 - 8;
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// 1500 - 20 - 8;
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software_MAXPACKETLENGTH = 1000;
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#endif
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if (M_CheckParm("-packetsize"))
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{
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