From 5c36309caba8dd3dfb7cdf9c57298a57d947d08a Mon Sep 17 00:00:00 2001 From: minenice55 Date: Tue, 31 Mar 2026 20:45:32 -0400 Subject: [PATCH] don't turn spectator camera with tilt steer --- src/g_game.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index b412bbea1..679a8d3d4 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1743,7 +1743,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) } forward = side = 0; - if (cv_tiltcontrol[forplayer].value == 1) + if (cv_tiltcontrol[forplayer].value == 1 && (!spectating)) { tspeed = accelerometertilt; } @@ -1781,6 +1781,11 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) cmd->turning -= (tspeed * KART_FULLTURN) / JOYAXISRANGE; cmd->angle -= (tspeed * KART_FULLTURN) / JOYAXISRANGE; side += (accelerometertilt * 4) / JOYAXISRANGE; + + //todo: control spectator camera using the gyro + // if (spectating) + // { + // } } else if (joystickvector.xaxis != 0) {