Don't initialize waypoints in GS_TITLESCREEN
Fixes error logs when titlemap loads
This commit is contained in:
parent
39185c1c7c
commit
5c1b15aeb6
1 changed files with 1 additions and 1 deletions
|
|
@ -7771,7 +7771,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
|
|||
K_ClearWaypoints();
|
||||
|
||||
// Load the waypoints please!
|
||||
if (gametyperules & GTR_CIRCUIT)
|
||||
if (gametyperules & GTR_CIRCUIT && gamestate != GS_TITLESCREEN)
|
||||
{
|
||||
if (numbosswaypoints == 0)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue