fix spritesclales not being initiliased if they didnt got set uh
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1 changed files with 1 additions and 1 deletions
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@ -3553,7 +3553,7 @@ static thinker_t* LoadMobjThinker(savebuffer_t *save, actionf_p1 thinker)
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}
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else
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{
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mobj->spritexoffset = mobj->spriteyoffset = 0;
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mobj->spritexscale = mobj->spriteyscale = FRACUNIT;
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}
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if (diff2 & MD2_SPRITEOFFSET)
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{
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