[PATCH]OpenGl fix for FOFs
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d05167a2db
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1 changed files with 2 additions and 2 deletions
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@ -1823,7 +1823,7 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
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SLOPEPARAMS(*rover->t_slope, high1, highslope1, *rover->topheight)
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SLOPEPARAMS(*rover->t_slope, high1, highslope1, *rover->topheight)
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SLOPEPARAMS(*rover->b_slope, low1, lowslope1, *rover->bottomheight)
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SLOPEPARAMS(*rover->b_slope, low1, lowslope1, *rover->bottomheight)
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if ((high1 < lowcut && highslope1 < lowcutslope) || (low1 > highcut && lowslope1 > highcutslope))
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if ((high1 < lowcut || highslope1 < lowcutslope) || (low1 > highcut || lowslope1 > highcutslope))
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continue;
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continue;
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texnum = R_GetTextureNum(sides[rover->master->sidenum[0]].midtexture);
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texnum = R_GetTextureNum(sides[rover->master->sidenum[0]].midtexture);
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@ -1983,7 +1983,7 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
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SLOPEPARAMS(*rover->t_slope, high1, highslope1, *rover->topheight)
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SLOPEPARAMS(*rover->t_slope, high1, highslope1, *rover->topheight)
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SLOPEPARAMS(*rover->b_slope, low1, lowslope1, *rover->bottomheight)
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SLOPEPARAMS(*rover->b_slope, low1, lowslope1, *rover->bottomheight)
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if ((high1 < lowcut && highslope1 < lowcutslope) || (low1 > highcut && lowslope1 > highcutslope))
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if ((high1 < lowcut || highslope1 < lowcutslope) || (low1 > highcut || lowslope1 > highcutslope))
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continue;
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continue;
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texnum = R_GetTextureNum(sides[rover->master->sidenum[0]].midtexture);
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texnum = R_GetTextureNum(sides[rover->master->sidenum[0]].midtexture);
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