Make TA itembreaker always use deathmatch start 0 if race start doesn't exist
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parent
8bf5180385
commit
539395b8ea
1 changed files with 26 additions and 9 deletions
35
src/g_game.c
35
src/g_game.c
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@ -2818,15 +2818,29 @@ mapthing_t *G_FindBattleStart(INT32 playernum)
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if (numdmstarts)
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{
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for (j = 0; j < 64; j++)
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if (modeattacking == ATTACKING_ITEMBREAK)
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{
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i = P_RandomKey(numdmstarts);
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if (G_CheckSpot(playernum, deathmatchstarts[i]))
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return deathmatchstarts[i];
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if (G_CheckSpot(playernum, deathmatchstarts[0]))
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return deathmatchstarts[0];
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if (doprints)
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CONS_Alert(CONS_WARNING, M_GetText("Could not spawn at any Deathmatch starts for Item Breaker!\n"));
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return NULL;
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}
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else
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{
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for (j = 0; j < 64; j++)
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{
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i = P_RandomKey(numdmstarts);
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if (G_CheckSpot(playernum, deathmatchstarts[i]))
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return deathmatchstarts[i];
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}
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if (doprints)
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CONS_Alert(CONS_WARNING, M_GetText("Could not spawn at any Deathmatch starts!\n"));
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return NULL;
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}
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if (doprints)
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CONS_Alert(CONS_WARNING, M_GetText("Could not spawn at any Deathmatch starts!\n"));
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return NULL;
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}
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if ((gametyperules & GTR_BATTLESTARTS) && doprints)
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@ -2923,8 +2937,11 @@ mapthing_t *G_FindRaceStart(INT32 playernum)
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return NULL;
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}
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if (doprints)
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CONS_Alert(CONS_WARNING, M_GetText("No Race starts in this map!\n"));
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if (modeattacking != ATTACKING_ITEMBREAK)
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{
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if (doprints)
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CONS_Alert(CONS_WARNING, M_GetText("No Race starts in this map!\n"));
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}
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return NULL;
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}
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