Make S-Monitors pass through players using Alt-Shrink

This commit is contained in:
yamamama 2026-04-04 22:28:10 -04:00
parent c3f4f0e096
commit 500790ef64

View file

@ -1099,7 +1099,28 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
t1Condition = (t1->scale > t2->scale + (mapobjectscale/8));
t2Condition = (t2->scale > t1->scale + (mapobjectscale/8));
// Merritt suggestion: ONLY make Alt. Shrink squish/flipover interactions happen if and only
// if the crushing player doesn't have an S-Monitor active
if (t1Condition && (t1->player && t1->player->smonitortimer) && (t2->player && K_IsAltShrunk(t2->player)))
{
// t1Condition: t1's player has an S-Monitor, don't do squat
// Extend some mercy to the players phasing through one another
t1->player->justbumped = 6;
t2->player->justbumped = 6;
return false;
}
if (t2Condition && (t2->player && t2->player->smonitortimer) && (t1->player && K_IsAltShrunk(t1->player)))
{
// t2Condition: t2's player has an S-Monitor, don't do squat
// Extend some mercy to the players phasing through one another
t1->player->justbumped = 6;
t2->player->justbumped = 6;
return false;
}
if ((t1Condition == true || flameT1 == true) && (t2Condition == true || flameT2 == true))
{
return false;