say no to variable charge caps
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@ -9936,7 +9936,7 @@ static void K_RecoveryDash(player_t *player)
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player->forcedtopspeed = cv_kartrecoverydash_spinspeed.value + 8;
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if (P_IsObjectOnGround(player->mo))
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{
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player->recoverydashcharge += player->flashing ? 2 : 1;
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player->recoverydashcharge += player->flashing ? ((leveltime & 1) + 1) : 1;
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K_SpawnWipeoutTrail(player->mo, (player->recoverydashcharge < RECOVERYDASHWIPETIME));
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