diff --git a/src/objects/loops.cpp b/src/objects/loops.cpp index 490d80cf5..216480c27 100644 --- a/src/objects/loops.cpp +++ b/src/objects/loops.cpp @@ -60,7 +60,7 @@ set_shiftxy (R_PointToAngle2(0, 0, dx, dy) - a->angle); const fixed_t adj = FixedMul( - abs(FCOS(AbsAngle(th - ANGLE_90))), + FCOS(AbsAngle(th - ANGLE_90)), FixedHypot(dx, dy)) / 2; vector2_t *xy = &player->loop.shift;