Revert "2.1 palette pt 2: Menu stuff"

This reverts commit 771938161a.
This commit is contained in:
GenericHeroGuy 2025-01-24 17:08:26 +01:00
parent 6f032ce9c8
commit 4e188f4cae
2 changed files with 13 additions and 13 deletions

View file

@ -3418,15 +3418,15 @@ UINT8 G_GetGametypeColor(INT16 gt)
{
if (modeattacking // == ATTACKING_TIME
|| gamestate == GS_TIMEATTACK)
return orangemap[120];
return orangemap[0];
if (gt == GT_BATTLE)
return redmap[120];
return redmap[0];
if (gt == GT_RACE)
return skymap[120];
return skymap[0];
return 247; // FALLBACK
return 255; // FALLBACK
}
/** Get the typeoflevel flag needed to indicate support of a gametype.

View file

@ -4916,10 +4916,10 @@ static void M_DrawTemperature(INT32 x, fixed_t t)
t = (FixedMul(h<<FRACBITS, t)>>FRACBITS);
// border
V_DrawFill(x - 1, vpadding, 1, h, 120);
V_DrawFill(x + width, vpadding, 1, h, 120);
V_DrawFill(x - 1, vpadding-1, width+2, 1, 120);
V_DrawFill(x - 1, vpadding+h, width+2, 1, 120);
V_DrawFill(x - 1, vpadding, 1, h, 0);
V_DrawFill(x + width, vpadding, 1, h, 0);
V_DrawFill(x - 1, vpadding-1, width+2, 1, 0);
V_DrawFill(x - 1, vpadding+h, width+2, 1, 0);
// bar itself
y = h;
@ -5074,14 +5074,14 @@ static void M_DrawAddons(void)
x = currentMenu->x;
y = currentMenu->y + 1;
hilicol = V_GetStringColormap(highlightflags)[120];
hilicol = V_GetStringColormap(highlightflags)[0];
V_DrawString(x-21, (y - 16) + (lsheadingheight - 12), highlightflags|V_ALLOWLOWERCASE, M_AddonsHeaderPath());
V_DrawFill(x-21, (y - 16) + (lsheadingheight - 3), MAXSTRINGLENGTH*8+6, 1, hilicol);
V_DrawFill(x-21, (y - 16) + (lsheadingheight - 2), MAXSTRINGLENGTH*8+6, 1, 30);
m = (BASEVIDHEIGHT - currentMenu->y + 2) - (y - 1);
V_DrawFill(x - 21, y - 1, MAXSTRINGLENGTH*8+6, m, 239);
V_DrawFill(x - 21, y - 1, MAXSTRINGLENGTH*8+6, m, 159);
// scrollbar!
if (sizedirmenu <= (2*numaddonsshown + 1))
@ -5809,8 +5809,8 @@ static void M_DrawReplayHut(void)
y = sizedirmenu*10 + currentMenu->menuitems[replaylistitem].alphaKey + 30;
if (y > SCALEDVIEWHEIGHT-80)
{
V_DrawFill(BASEVIDWIDTH-4, 75, 4, SCALEDVIEWHEIGHT-80, V_SNAPTOTOP|V_SNAPTORIGHT|239);
V_DrawFill(BASEVIDWIDTH-3, 76 + (SCALEDVIEWHEIGHT-80) * replayhutmenuy / y, 2, (((SCALEDVIEWHEIGHT-80) * (SCALEDVIEWHEIGHT-80))-1) / y - 1, V_SNAPTOTOP|V_SNAPTORIGHT|229);
V_DrawFill(BASEVIDWIDTH-4, 75, 4, SCALEDVIEWHEIGHT-80, V_SNAPTOTOP|V_SNAPTORIGHT|159);
V_DrawFill(BASEVIDWIDTH-3, 76 + (SCALEDVIEWHEIGHT-80) * replayhutmenuy / y, 2, (((SCALEDVIEWHEIGHT-80) * (SCALEDVIEWHEIGHT-80))-1) / y - 1, V_SNAPTOTOP|V_SNAPTORIGHT|149);
}
// Draw the cursor
@ -5819,7 +5819,7 @@ static void M_DrawReplayHut(void)
V_DrawString(currentMenu->x, cursory, V_SNAPTOTOP|V_SNAPTOLEFT|highlightflags, currentMenu->menuitems[itemOn].text);
// Now draw some replay info!
V_DrawFill(10, 10, 300, 60, V_SNAPTOTOP|239);
V_DrawFill(10, 10, 300, 60, V_SNAPTOTOP|159);
if (itemOn == replaylistitem)
{