parent
6f032ce9c8
commit
4e188f4cae
2 changed files with 13 additions and 13 deletions
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@ -3418,15 +3418,15 @@ UINT8 G_GetGametypeColor(INT16 gt)
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{
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if (modeattacking // == ATTACKING_TIME
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|| gamestate == GS_TIMEATTACK)
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return orangemap[120];
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return orangemap[0];
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if (gt == GT_BATTLE)
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return redmap[120];
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return redmap[0];
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if (gt == GT_RACE)
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return skymap[120];
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return skymap[0];
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return 247; // FALLBACK
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return 255; // FALLBACK
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}
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/** Get the typeoflevel flag needed to indicate support of a gametype.
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18
src/m_menu.c
18
src/m_menu.c
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@ -4916,10 +4916,10 @@ static void M_DrawTemperature(INT32 x, fixed_t t)
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t = (FixedMul(h<<FRACBITS, t)>>FRACBITS);
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// border
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V_DrawFill(x - 1, vpadding, 1, h, 120);
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V_DrawFill(x + width, vpadding, 1, h, 120);
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V_DrawFill(x - 1, vpadding-1, width+2, 1, 120);
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V_DrawFill(x - 1, vpadding+h, width+2, 1, 120);
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V_DrawFill(x - 1, vpadding, 1, h, 0);
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V_DrawFill(x + width, vpadding, 1, h, 0);
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V_DrawFill(x - 1, vpadding-1, width+2, 1, 0);
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V_DrawFill(x - 1, vpadding+h, width+2, 1, 0);
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// bar itself
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y = h;
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@ -5074,14 +5074,14 @@ static void M_DrawAddons(void)
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x = currentMenu->x;
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y = currentMenu->y + 1;
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hilicol = V_GetStringColormap(highlightflags)[120];
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hilicol = V_GetStringColormap(highlightflags)[0];
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V_DrawString(x-21, (y - 16) + (lsheadingheight - 12), highlightflags|V_ALLOWLOWERCASE, M_AddonsHeaderPath());
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V_DrawFill(x-21, (y - 16) + (lsheadingheight - 3), MAXSTRINGLENGTH*8+6, 1, hilicol);
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V_DrawFill(x-21, (y - 16) + (lsheadingheight - 2), MAXSTRINGLENGTH*8+6, 1, 30);
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m = (BASEVIDHEIGHT - currentMenu->y + 2) - (y - 1);
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V_DrawFill(x - 21, y - 1, MAXSTRINGLENGTH*8+6, m, 239);
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V_DrawFill(x - 21, y - 1, MAXSTRINGLENGTH*8+6, m, 159);
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// scrollbar!
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if (sizedirmenu <= (2*numaddonsshown + 1))
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@ -5809,8 +5809,8 @@ static void M_DrawReplayHut(void)
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y = sizedirmenu*10 + currentMenu->menuitems[replaylistitem].alphaKey + 30;
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if (y > SCALEDVIEWHEIGHT-80)
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{
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V_DrawFill(BASEVIDWIDTH-4, 75, 4, SCALEDVIEWHEIGHT-80, V_SNAPTOTOP|V_SNAPTORIGHT|239);
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V_DrawFill(BASEVIDWIDTH-3, 76 + (SCALEDVIEWHEIGHT-80) * replayhutmenuy / y, 2, (((SCALEDVIEWHEIGHT-80) * (SCALEDVIEWHEIGHT-80))-1) / y - 1, V_SNAPTOTOP|V_SNAPTORIGHT|229);
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V_DrawFill(BASEVIDWIDTH-4, 75, 4, SCALEDVIEWHEIGHT-80, V_SNAPTOTOP|V_SNAPTORIGHT|159);
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V_DrawFill(BASEVIDWIDTH-3, 76 + (SCALEDVIEWHEIGHT-80) * replayhutmenuy / y, 2, (((SCALEDVIEWHEIGHT-80) * (SCALEDVIEWHEIGHT-80))-1) / y - 1, V_SNAPTOTOP|V_SNAPTORIGHT|149);
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}
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// Draw the cursor
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@ -5819,7 +5819,7 @@ static void M_DrawReplayHut(void)
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V_DrawString(currentMenu->x, cursory, V_SNAPTOTOP|V_SNAPTOLEFT|highlightflags, currentMenu->menuitems[itemOn].text);
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// Now draw some replay info!
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V_DrawFill(10, 10, 300, 60, V_SNAPTOTOP|239);
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V_DrawFill(10, 10, 300, 60, V_SNAPTOTOP|159);
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if (itemOn == replaylistitem)
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{
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