From 01ced8b647a00bd5538bafe5a0c242130a19cfb0 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Mon, 17 Nov 2025 00:44:26 -0500 Subject: [PATCH] Revert "Readd ticcmd_recieved removal code" This did nothing anyway according to alug due to the G_MoveTiccmd This reverts commit 48d41440c8b723fc8347beb0a789b74e2ef917d7. --- src/d_clisrv.c | 21 --------------------- 1 file changed, 21 deletions(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 2eb5930fa..ea3cd0eb1 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -5758,27 +5758,6 @@ static void SV_Maketic(void) { INT32 i; - for (i = 0; i < MAXPLAYERS; i++) - { - if (!playeringame[i]) - continue; - - // We didn't receive this tic - if ((netcmds[maketic % BACKUPTICS][i].flags & TICCMD_RECEIVED) == 0) - { - ticcmd_t * ticcmd = &netcmds[(maketic ) % BACKUPTICS][i]; - ticcmd_t *prevticcmd = &netcmds[(maketic - 1) % BACKUPTICS][i]; - - // We didn't receive this tic - { - DEBFILE(va("MISS tic%4d for player %d\n", maketic, i)); - // Copy the input from the previous tic - *ticcmd = *prevticcmd; - ticcmd->flags &= ~TICCMD_RECEIVED; - } - } - } - // Moved here so bots and packetloss indication doesn't break.... G_MoveTiccmd(netcmds[maketic % BACKUPTICS], playercmds, MAXPLAYERS);