Revert "use full angle on the spot so drifting doesn't feel delayed"

This reverts commit d940c25818.
This commit is contained in:
NepDisk 2025-07-21 11:59:46 -04:00
parent e4d6cf3a5f
commit 4b97ce1485

View file

@ -9993,10 +9993,7 @@ INT32 K_GetDriftAngleOffset(player_t *player)
}
else if (player->drift != 0 && onground)
{
SINT8 turn = (player->drift > 0) ? 5 : -5;
a = (ANGLE_45 / 5) * turn;
a = (ANGLE_45 / 5) * player->drift;
}
return a;
}