set the restat stats
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17
src/g_game.c
17
src/g_game.c
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@ -2901,6 +2901,23 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
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{
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laptime[i] = 0;
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}
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if (players[player].randomrestat)
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{
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kartspeed = P_RandomRange(1, 9);
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kartweight = P_RandomRange(1, 9);
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}
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else if (players[player].kartspeedrestat != 0 &&
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players[player].kartweightrestat != 0)
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{
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kartspeed = players[player].kartspeedrestat;
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kartweight = players[player].kartweightrestat;
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}
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else
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{
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kartspeed = skins[players[player].skin].kartspeed;
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kartweight = skins[players[player].skin].kartweight;
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}
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}
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else
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{
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