diff --git a/src/f_finale.h b/src/f_finale.h index 7abbfe430..c79adb893 100644 --- a/src/f_finale.h +++ b/src/f_finale.h @@ -168,9 +168,10 @@ enum wipe_titlescreen_toblack, wipe_timeattack_toblack, wipe_credits_toblack, + wipe_blancredits_toblack, + wipe_fullcredits_toblack, wipe_evaluation_toblack, wipe_intro_toblack, - wipe_ending_toblack, wipe_cutscene_toblack, // Specialized wipes @@ -184,9 +185,10 @@ enum wipe_titlescreen_final, wipe_timeattack_final, wipe_credits_final, + wipe_blancredits_final, + wipe_fullcredits_final, wipe_evaluation_final, wipe_intro_final, - wipe_ending_final, wipe_cutscene_final, // custom intermissions diff --git a/src/f_wipe.c b/src/f_wipe.c index 61f8303bd..99c37d33e 100644 --- a/src/f_wipe.c +++ b/src/f_wipe.c @@ -59,9 +59,10 @@ UINT8 wipedefs[NUMWIPEDEFS] = { 0, // wipe_titlescreen_toblack 0, // wipe_timeattack_toblack 99, // wipe_credits_toblack + 99, // wipe_blancredits_toblack + 99, // wipe_fullcredits_toblack 0, // wipe_evaluation_toblack UINT8_MAX, // wipe_intro_toblack (hardcoded) - 99, // wipe_ending_toblack (hardcoded) 99, // wipe_cutscene_toblack (hardcoded) 72, // wipe_encore_toinvert @@ -73,9 +74,10 @@ UINT8 wipedefs[NUMWIPEDEFS] = { 0, // wipe_titlescreen_final 0, // wipe_timeattack_final 99, // wipe_credits_final + 99, // wipe_blancredits_final + UINT8_MAX, // wipe_fullcredits_final 0, // wipe_evaluation_final 99, // wipe_intro_final (hardcoded) - 99, // wipe_ending_final (hardcoded) 99 // wipe_cutscene_final (hardcoded) }; diff --git a/src/g_state.h b/src/g_state.h index ba872cca7..de12f337d 100644 --- a/src/g_state.h +++ b/src/g_state.h @@ -34,6 +34,8 @@ typedef enum GS_TIMEATTACK, // time attack menu GS_CREDITS, // credit sequence + GS_BLANCREDITS, // BlanKart: Credits for BlanKart + GS_SECRETCREDITS, // BlanKart: Secret/full credits GS_EVALUATION, // Evaluation at the end of a game. // Hardcoded fades or other fading methods @@ -43,10 +45,6 @@ typedef enum // Not fadable GS_DEDICATEDSERVER, // new state for dedicated server GS_WAITINGPLAYERS, // waiting for players in a net game - - // New - GS_BLANCREDITS, // BlanKart: Credits for BlanKart - GS_SECRETCREDITS, // BlanKart: Secret/full credits } gamestate_t; typedef enum