Expose new player airdrop fields to Lua

This commit is contained in:
NepDisk 2026-02-06 14:40:12 -05:00
parent c13f92a3b9
commit 485a54479f

View file

@ -390,7 +390,9 @@ static int lib_lenLocalplayers(lua_State *L)
X(nextringaward) \
X(ringvolume) \
X(ringtransparency) \
X(airdroppredelay) \
X(airdroptime) \
X(airdropbuffer) \
X(airdropflags) \
X(ringdrop) \
X(shieldtracer) \
@ -830,9 +832,15 @@ static int player_get(lua_State *L)
case player_ringtransparency:
lua_pushinteger(L, plr->ringtransparency);
break;
case player_airdroppredelay:
lua_pushinteger(L, plr->airdroppredelay);
break;
case player_airdroptime:
lua_pushinteger(L, plr->airdroptime);
break;
case player_airdropbuffer:
lua_pushinteger(L, plr->airdropbuffer);
break;
case player_airdropflags:
lua_pushinteger(L, plr->airdropflags);
break;
@ -1614,9 +1622,15 @@ static int player_set(lua_State *L)
case player_ringtransparency:
plr->ringtransparency = luaL_checkinteger(L, 3);
break;
case player_airdroppredelay:
plr->airdroppredelay = luaL_checkinteger(L, 3);
break;
case player_airdroptime:
plr->airdroptime = luaL_checkinteger(L, 3);
break;
case player_airdropbuffer:
plr->airdropbuffer = luaL_checkinteger(L, 3);
break;
case player_airdropflags:
plr->airdropflags = luaL_checkinteger(L, 3);
break;