From 471bd9e269be9ad36cf9f321295acbc2e0fa09b3 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Thu, 26 Mar 2026 17:54:59 -0400 Subject: [PATCH] only use hi power boost if locked on to a target and fully charged --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index 18da65f92..42c41d993 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -11859,7 +11859,7 @@ void K_KartAttractHomingAttack(player_t *player) P_SpawnGhostMobj(player->mo); - if (player->attractionattack_hipower) + if (player->attractionattack_hipower && lastTarg >= 0) { player->attractionboost = Easing_InCubic(influence, ATTRACTIONSPEEDHIMIN, ATTRACTIONSPEEDHIMAX); }