From 45b92e7cf2b4ed7ccaf6ab835e6faa8eee65e868 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Sat, 31 May 2025 11:05:06 -0400 Subject: [PATCH] Clear boost info when hit Should hopefully resolve instances where you blast off after a hit --- src/p_inter.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_inter.c b/src/p_inter.c index 83eb50777..4e2af4a9c 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2279,6 +2279,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da //player->flamedash = 0; player->ringboost = 0; player->glanceDir = 0; + K_ClearBoost(player); player->pflags &= ~PF_GAINAX; INT16 ringburst = 3;