Cancel Heavy Airdrop with dash rings
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@ -172,6 +172,7 @@ void Obj_DashRingTouch(mobj_t *ring, player_t *player)
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}
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player->pflags |= PF_NOSCALEGRAVITY;
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K_KillAirDrop(player, PAF_AIRDROP_HEAVY);
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}
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static fixed_t GetPlayerDashRingZ(player_t *player, mobj_t *ring)
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