Fix P_ResetPlayer resetting too much

This commit is contained in:
GenericHeroGuy 2025-02-25 20:16:49 +01:00
parent 344d07775d
commit 3f569913e3

View file

@ -477,9 +477,7 @@ void P_ResetPlayer(player_t *player)
player->carry = CR_NONE;
player->onconveyor = 0;
player->drift = player->driftcharge = 0;
player->glanceDir = 0;
player->pogospring = 0;
}
//