Use srtlcpy for voice name conversions
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f47e123c8b
commit
3f23e3b00d
3 changed files with 21 additions and 21 deletions
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@ -1426,7 +1426,7 @@ static UINT8 Skin_FindValidDub(consvar_t *cvar, UINT16 skin_id, kartvoice_t *voi
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}
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// Scan through our allocated skin voices for the wanted voice.
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strncpy(cvarname, value, VOICENAMESIZE);
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strlcpy(cvarname, value, sizeof(cvarname));
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strupr(cvarname);
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i = DEH_FindKartVoice(cvarname);
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@ -1437,7 +1437,7 @@ static UINT8 Skin_FindValidDub(consvar_t *cvar, UINT16 skin_id, kartvoice_t *voi
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if (skinvoices[i].parent == skin_id || forceme)
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{
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// Change the cvar to be the value of the name.
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strncpy(cvarname, DEH_KartVoiceName(i), VOICENAMESIZE);
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strlcpy(cvarname, DEH_KartVoiceName(i), sizeof(cvarname));
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strlwr(cvarname);
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CV_StealthSet(cvar, cvarname);
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@ -1450,7 +1450,7 @@ static UINT8 Skin_FindValidDub(consvar_t *cvar, UINT16 skin_id, kartvoice_t *voi
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CONS_Alert(CONS_NOTICE, M_GetText("Voice \"%s\" doesn't belong to this skin (%s).\n"), DEH_KartVoiceName(i), skins[skin_id].name);
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// *Reassign* the voice cvar to whatever the current voice is, at least.
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strncpy(cvarname, DEH_KartVoiceName(myvoice->id), VOICENAMESIZE);
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strlcpy(cvarname, DEH_KartVoiceName(myvoice->id), sizeof(cvarname));
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strlwr(cvarname);
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CV_StealthSet(cvar, cvarname);
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@ -1469,7 +1469,7 @@ static UINT8 Skin_FindValidDub(consvar_t *cvar, UINT16 skin_id, kartvoice_t *voi
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CONS_Alert(CONS_NOTICE, M_GetText("Voice \"%s\" does not exist.\n"), value);
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// Reassign the voice cvar to our current voice.
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strncpy(cvarname, DEH_KartVoiceName(myvoice->id), VOICENAMESIZE);
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strlcpy(cvarname, DEH_KartVoiceName(myvoice->id), sizeof(cvarname));
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strlwr(cvarname);
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CV_StealthSet(cvar, cvarname);
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@ -1939,7 +1939,7 @@ static void SendNameAndColor(UINT8 n)
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// Reset the voice to that of the skin's.
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if (prevskin != player->skin && skins[player->skin].voice)
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{
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strncpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -1958,7 +1958,7 @@ static void SendNameAndColor(UINT8 n)
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// Reset the voice to that of the skin's.
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if (prevskin != player->skin && skins[player->skin].voice)
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{
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strncpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -1969,7 +1969,7 @@ static void SendNameAndColor(UINT8 n)
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// Need to update voices after the fact.
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if (!cv_voice[n].string)
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{
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strncpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -1981,7 +1981,7 @@ static void SendNameAndColor(UINT8 n)
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if (valuevoice)
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{
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strncpy(voicebuf, DEH_KartVoiceName(valuevoice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(valuevoice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2000,7 +2000,7 @@ static void SendNameAndColor(UINT8 n)
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if (valuevoice)
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{
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strncpy(voicebuf, DEH_KartVoiceName(valuevoice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(valuevoice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2009,7 +2009,7 @@ static void SendNameAndColor(UINT8 n)
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else
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{
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// ...still nothing?
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strncpy(voicebuf, DEH_KartVoiceName(0), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(0), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2041,7 +2041,7 @@ static void SendNameAndColor(UINT8 n)
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if (Skin_FindValidDub(&cv_voice[n], cv_skin[n].value, voice, false, true))
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{
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// Our voice is no longer valid, set it to that of our skin's.
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strncpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2064,7 +2064,7 @@ static void SendNameAndColor(UINT8 n)
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// Need to update voices after the fact.
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if (!cv_voice[n].string)
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{
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strncpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(skins[player->skin].voice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2080,7 +2080,7 @@ static void SendNameAndColor(UINT8 n)
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if (valuevoice && valuevoice->parent == cv_skin[n].value)
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{
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strncpy(voicebuf, DEH_KartVoiceName(valuevoice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(valuevoice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2099,7 +2099,7 @@ static void SendNameAndColor(UINT8 n)
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if (valuevoice)
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{
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strncpy(voicebuf, DEH_KartVoiceName(valuevoice->id), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(valuevoice->id), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2108,7 +2108,7 @@ static void SendNameAndColor(UINT8 n)
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else
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{
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// ...still nothing?
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strncpy(voicebuf, DEH_KartVoiceName(0), VOICENAMESIZE);
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strlcpy(voicebuf, DEH_KartVoiceName(0), sizeof(voicebuf));
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strlwr(voicebuf);
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CV_StealthSet(&cv_voice[n], voicebuf);
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@ -2246,7 +2246,7 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
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{
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CV_StealthSet(&cv_skin[localplayer], skins[forcedskin].name);
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strncpy(voicename, DEH_KartVoiceName(skins[forcedskin].voice->id), VOICENAMESIZE);
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strlcpy(voicename, DEH_KartVoiceName(skins[forcedskin].voice->id), sizeof(voicename));
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strlwr(voicename);
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CV_StealthSet(&cv_voice[localplayer], voicename);
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@ -2265,7 +2265,7 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
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if (localplayer != -1)
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{
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strncpy(voicename, DEH_KartVoiceName(voice), VOICENAMESIZE);
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strlcpy(voicename, DEH_KartVoiceName(voice), sizeof(voicename));
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strlwr(voicename);
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CV_StealthSet(&cv_voice[localplayer], voicename);
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@ -7540,7 +7540,7 @@ static void __voice_cvar_func(INT32 pid, UINT8 pnum)
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if (!(cht_debug || devparm) && !(multiplayer || netgame) // In single player.
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&& (gamestate != GS_WAITINGPLAYERS)) // allows command line -warp x +skin y
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{
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strncpy(cvarname, DEH_KartVoiceName(myvoice->id), VOICENAMESIZE);
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strlcpy(cvarname, DEH_KartVoiceName(myvoice->id), sizeof(cvarname));
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strlwr(cvarname);
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CV_StealthSet(&cv_voice[pnum], cvarname);
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@ -7555,7 +7555,7 @@ static void __voice_cvar_func(INT32 pid, UINT8 pnum)
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{
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CONS_Alert(CONS_NOTICE, M_GetText("You can't change your voice at the moment.\n"));
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strncpy(cvarname, DEH_KartVoiceName(myvoice->id), VOICENAMESIZE);
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strlcpy(cvarname, DEH_KartVoiceName(myvoice->id), sizeof(cvarname));
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strlwr(cvarname);
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CV_StealthSet(&cv_voice[pnum], cvarname);
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@ -2627,7 +2627,7 @@ static int lib_rAddKartVoice(lua_State *L)
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char wordupper[VOICENAMESIZE+1];
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strncpy(wordupper, word, VOICENAMESIZE);
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strlcpy(wordupper, word, sizeof(wordupper));
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strupr(wordupper);
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INT32 i = DEH_FindKartVoice(wordupper);
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@ -1273,7 +1273,7 @@ INT32 R_AllocKartVoice(boolean skinalloc, const char* name, INT32 *out)
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{
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char voxname_upper[VOICENAMESIZE];
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strncpy(voxname_upper, name, VOICENAMESIZE);
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strlcpy(voxname_upper, name, sizeof(voxname_upper));
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strupr(voxname_upper);
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*out = DEH_FindKartVoice(voxname_upper);
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