Remove unused condition
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1 changed files with 1 additions and 1 deletions
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@ -2232,7 +2232,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
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}
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// We successfully damaged them! Give 'em some bumpers!
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if (source && source != player->mo && (source->player || source->target && source->target->player))
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if (source && source != player->mo && source->player)
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{
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if (gametyperules & GTR_BUMPERS)
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{
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