diff --git a/src/d_main.cpp b/src/d_main.cpp index 39b4497b2..a431aed13 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -86,8 +86,8 @@ #define ASSET_HASH_TEXTURES_KART 0xb4211b2f32b6a291 #define ASSET_HASH_CHARS_KART 0x1e68a3e01aa5c68b #define ASSET_HASH_MAPS_KART 0x38558ed00da41ce9 -#define ASSET_HASH_MAIN_PK3 0x2f531b0494b45681 -#define ASSET_HASH_MAPPATCH_PK3 0x15f16c3b176f595b +#define ASSET_HASH_MAIN_PK3 0x9a6188063fcdcc93 +#define ASSET_HASH_MAPPATCH_PK3 0x93a9213b2b2ba260 #define ASSET_HASH_BONUSCHARS_KART 0x60e6f13d822a7461 #ifdef USE_PATCH_FILE #define ASSET_HASH_PATCH_PK3 0x0000000000000000 diff --git a/src/f_finale.c b/src/f_finale.c index 6f720e28b..a1663b037 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -465,7 +465,9 @@ void F_IntroTicker(void) } if (finalecount == 80) { - sfxenum_t rsound = skins[1].soundsid[SKSKWIN]; + char chars[5][10] = {"tails", "chao", "aiai", "sakura"}; + SINT8 random = P_RandomRange(0, 3); + sfxenum_t rsound = skins[R_SkinAvailable(chars[random])].soundsid[SKSKWIN]; S_StartSound(NULL, sfx_flgcap); S_StartSound(NULL, rsound); }