Update hash and put little easteregg

This commit is contained in:
NepDisk 2025-06-26 16:36:51 -04:00
parent e1905d85cf
commit 39295111e0
2 changed files with 5 additions and 3 deletions

View file

@ -86,8 +86,8 @@
#define ASSET_HASH_TEXTURES_KART 0xb4211b2f32b6a291
#define ASSET_HASH_CHARS_KART 0x1e68a3e01aa5c68b
#define ASSET_HASH_MAPS_KART 0x38558ed00da41ce9
#define ASSET_HASH_MAIN_PK3 0x2f531b0494b45681
#define ASSET_HASH_MAPPATCH_PK3 0x15f16c3b176f595b
#define ASSET_HASH_MAIN_PK3 0x9a6188063fcdcc93
#define ASSET_HASH_MAPPATCH_PK3 0x93a9213b2b2ba260
#define ASSET_HASH_BONUSCHARS_KART 0x60e6f13d822a7461
#ifdef USE_PATCH_FILE
#define ASSET_HASH_PATCH_PK3 0x0000000000000000

View file

@ -465,7 +465,9 @@ void F_IntroTicker(void)
}
if (finalecount == 80)
{
sfxenum_t rsound = skins[1].soundsid[SKSKWIN];
char chars[5][10] = {"tails", "chao", "aiai", "sakura"};
SINT8 random = P_RandomRange(0, 3);
sfxenum_t rsound = skins[R_SkinAvailable(chars[random])].soundsid[SKSKWIN];
S_StartSound(NULL, sfx_flgcap);
S_StartSound(NULL, rsound);
}