Add more stuff to mapnamespace
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5a8deb7784
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2 changed files with 2 additions and 2 deletions
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@ -745,7 +745,7 @@ INT32 EV_DoCrush(mtag_t tag, line_t *line, ceiling_e type)
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fixed_t speed = line->args[2] << (FRACBITS - 2);
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if (!udmf)
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if (mapnamespace == MNS_SRB2KART)
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{
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return EV_DoCrushOLD(tag,line,type);
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}
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@ -12181,7 +12181,7 @@ static mobj_t *P_SpawnMobjFromMapThing(mapthing_t *mthing, fixed_t x, fixed_t y,
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mthing->mobj = mobj;
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if (!udmf && (mthing->options & MTF_AMBUSH))
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if ((mapnamespace == MNS_SRB2KART) && (mthing->options & MTF_AMBUSH))
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P_SetAmbush(mthing, mobj);
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// Generic reverse gravity for individual objects flag.
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