Use correct wrong way sound

This commit is contained in:
NepDisk 2025-02-09 22:04:11 -05:00
parent 505d00df09
commit 36e628611b
2 changed files with 3 additions and 3 deletions

View file

@ -856,7 +856,7 @@ void P_TouchStarPost(mobj_t *post, player_t *player, boolean snaptopost)
{
if (!player->checkskip)
{
S_StartSound(toucher, sfx_lose);
S_StartSound(toucher, sfx_s26d);
if (netgame && cv_antigrief.value)
{
player->grieftime += TICRATE;
@ -872,7 +872,7 @@ void P_TouchStarPost(mobj_t *post, player_t *player, boolean snaptopost)
if ((post->health >= ((numstarposts/2) + player->starpostnum)) && (numbosswaypoints > 0))
{
if (!player->checkskip)
S_StartSound(toucher, sfx_lose);
S_StartSound(toucher, sfx_s26d);
player->checkskip = 3;
return;

View file

@ -2107,7 +2107,7 @@ static void K_HandleLapIncrement(player_t *player)
else if (player->starpostnum)
{
if (!player->checkskip)
S_StartSound(player->mo, sfx_lose);
S_StartSound(player->mo, sfx_s26d);
player->checkskip = 3;
}
}