Switch to calling SDL_GetDesktopDisplayMode in VID_GetRefreshRate
Avoids freezing on SDL3 + X11, otherwise behaves the same on My Machine(tm) Also remove that annoying useless mouse grab on startup
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4ebbaa7b58
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1 changed files with 1 additions and 8 deletions
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@ -123,7 +123,6 @@ static INT32 mousemovex = 0, mousemovey = 0;
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// SDL vars
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static SDL_Surface *vidSurface = NULL;
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static UINT32 localPalette[256];
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static SDL_bool mousegrabok = SDL_TRUE;
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static SDL_bool wrapmouseok = SDL_FALSE;
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#define HalfWarpMouse(x,y) if (wrapmouseok) SDL_WarpMouseInWindow(window, (Uint16)(x/2),(Uint16)(y/2))
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static SDL_bool usesdl2soft = SDL_FALSE;
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@ -419,7 +418,7 @@ static UINT32 VID_GetRefreshRate(void)
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return 0;
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}
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if (SDL_GetCurrentDisplayMode(index, &m) != 0)
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if (SDL_GetDesktopDisplayMode(index, &m) != 0)
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{
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// Error has occurred.
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return 0;
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@ -1743,17 +1742,11 @@ void I_StartupGraphics(void)
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I_ShutdownTTF();
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#endif
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if (M_CheckParm("-nomousegrab"))
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mousegrabok = SDL_FALSE;
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VID_Command_Info_f();
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SDLdoUngrabMouse();
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SDL_RaiseWindow(window);
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if (mousegrabok && !disable_mouse)
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SDLdoGrabMouse();
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graphics_started = true;
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}
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