Terraindef bullshit
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1 changed files with 5 additions and 1 deletions
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@ -763,7 +763,11 @@ void K_ProcessTerrainEffect(mobj_t *mo)
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// Pogospring panel
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if (terrain->pogoSpring > 0 && !(mo->eflags & MFE_SPRUNG))
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{
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const fixed_t hscale = mapobjectscale + (mapobjectscale - player->mo->scale);
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// I'm not including the "minimum scale" rant here again. Look at P_DoSpring for that.
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// Just know this fixes things with Alt. Shrink.
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const fixed_t objscale = max(player->mo->scale, mapobjectscale);
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const fixed_t hscale = mapobjectscale + (mapobjectscale - objscale);
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fixed_t minspeed = terrain->pogoSpringMin*hscale;
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fixed_t maxspeed = terrain->pogoSpringMax*hscale;
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angle_t pushangle = FixedHypot(player->mo->momx, player->mo->momy) ? R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy) : player->mo->angle;
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