Remove remaining uses of line->special in processspecial
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26da74c4aa
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33c2d09557
1 changed files with 4 additions and 4 deletions
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@ -3374,7 +3374,7 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
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INT32 trigid = args[0];
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if (trigid < 0 || trigid > 31) // limited by 32 bit variable
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CONS_Debug(DBG_GAMELOGIC, "Unlockable trigger (sidedef %hu): bad trigger ID %d\n", line->sidenum[0], trigid);
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CONS_Debug(DBG_GAMELOGIC, "Unlockable trigger: bad trigger ID %d\n", trigid);
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else
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{
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unlocktriggers |= 1 << trigid;
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@ -3389,7 +3389,7 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
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}
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// Execute one time only
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line->special = 0;
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activator = NULL;
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break;
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case 442: // Calls P_SetMobjState on mobjs of a given type in the tagged sectors
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@ -4119,10 +4119,10 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
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if (mobj)
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{
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mobj->angle = FixedAngle(args[3] << FRACBITS);
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CONS_Debug(DBG_GAMELOGIC, "Linedef Type %d - Spawn Object: %d spawned at (%d, %d, %d)\n", line->special, mobj->type, mobj->x>>FRACBITS, mobj->y>>FRACBITS, mobj->z>>FRACBITS); //TODO: Convert mobj->type to a string somehow.
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CONS_Debug(DBG_GAMELOGIC, "Linedef Type %d - Spawn Object: %d spawned at (%d, %d, %d)\n", special, mobj->type, mobj->x>>FRACBITS, mobj->y>>FRACBITS, mobj->z>>FRACBITS); //TODO: Convert mobj->type to a string somehow.
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}
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else
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CONS_Alert(CONS_ERROR,"Linedef Type %d - Spawn Object: Object did not spawn!\n", line->special);
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CONS_Alert(CONS_ERROR,"Linedef Type %d - Spawn Object: Object did not spawn!\n", special);
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}
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break;
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