Disable devmode clear on map load
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1 changed files with 2 additions and 2 deletions
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@ -8616,8 +8616,8 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
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// Initialize sector node list.
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P_Initsecnode();
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if (netgame || multiplayer)
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cht_debug = 0;
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// if (netgame || multiplayer)
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// cht_debug = 0;
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if (metalplayback)
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G_StopMetalDemo();
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