Back-compat: Even more visibility eflags fixes

This commit is contained in:
Anonimus 2025-10-09 16:48:18 -04:00
parent 85088392eb
commit 324bd3b117
2 changed files with 35 additions and 6 deletions

View file

@ -615,6 +615,23 @@ static int mobj_get(lua_State *L)
return 1;
}
static inline UINT32 eflags_vischeck(UINT32 eflags)
{
UINT8 playerhide;
playerhide = 0;
if (eflags & RF_DONTDRAW)
{
// Visibility checks are necessary
playerhide = (UINT8)((eflags & RF_DONTDRAW) >> RF_HIDESHIFT);
// Hiding is the opposite of visibility.
playerhide = (~playerhide) & 0x0F;
}
return ((UINT32)(playerhide) << RF_HIDESHIFT);
}
#define NOSET luaL_error(L, LUA_QL("mobj_t") " field " LUA_QS " should not be set directly.", mobj_opt[field])
#define NOSETPOS luaL_error(L, LUA_QL("mobj_t") " field " LUA_QS " should not be set directly. Use " LUA_QL("P_Move") ", " LUA_QL("P_TryMove") ", or " LUA_QL("P_SetOrigin") ", or " LUA_QL("P_MoveOrigin") " instead.", mobj_opt[field])
static int mobj_set(lua_State *L)
@ -838,8 +855,19 @@ static int mobj_set(lua_State *L)
case mobj_eflags:
{
UINT32 eflags = luaL_checkinteger(L, 3);
UINT32 visflags = 0;
if (lua_compatmode)
mo->renderflags = (mo->renderflags & ~RF_DONTDRAW) | (~eflags & RF_DONTDRAW); // eeeyup.
{
// eeeyup.
// Mhm. Yeah.
visflags = eflags_vischeck(eflags);
if (visflags)
{
mo->renderflags &= ~RF_DONTDRAW;
mo->renderflags |= visflags;
}
}
mo->eflags = (UINT16)eflags;
break;
}

View file

@ -1021,11 +1021,12 @@ typedef enum
RF_ABSOLUTELIGHTLEVEL = 0x00010000, // mobj_t.lightlevel is absolute instead of relative
RF_HIDEINSKYBOX = 0x00020000, // do not render in skybox
RF_DONTDRAW = 0x00F00000, // --Don't generate a vissprite
RF_DONTDRAWP1 = 0x00100000, // No P1
RF_DONTDRAWP2 = 0x00200000, // No P2
RF_DONTDRAWP3 = 0x00400000, // No P3
RF_DONTDRAWP4 = 0x00800000, // No P4
RF_HIDESHIFT = (20),
RF_DONTDRAW = 0x0F << RF_HIDESHIFT, // --Don't generate a vissprite
RF_DONTDRAWP1 = 0x01 << RF_HIDESHIFT, // No P1
RF_DONTDRAWP2 = 0x02 << RF_HIDESHIFT, // No P2
RF_DONTDRAWP3 = 0x04 << RF_HIDESHIFT, // No P3
RF_DONTDRAWP4 = 0x08 << RF_HIDESHIFT, // No P4
RF_BLENDMASK = 0x07000000, // --Blending override - see patchalphastyle_t
RF_BLENDSHIFT = (6*4),