Reshuffle sound ids so that it matches up to v1

You can blame v1 map makers for this one.
This commit is contained in:
NepDisk 2025-11-16 20:13:08 -05:00
parent fdf2464ccf
commit 321baf1cd7

View file

@ -41,8 +41,6 @@ _(pstop)
_(steam1)
_(steam2)
_(wbreak)
_(ambmac)
_(spsmsh)
_(rainin)
_(litng1)
@ -114,7 +112,6 @@ _(dmpain)
_(drown)
_(fizzle)
_(gbeep)
_(wepfir)
_(ghit)
_(gloop)
_(gspray)
@ -126,19 +123,12 @@ _(lose)
_(lvpass)
_(mindig)
_(mixup)
_(monton)
_(pogo)
_(pop)
_(rail1)
_(rail2)
_(rlaunc)
_(shield)
_(wirlsg)
_(forcsg)
_(frcssg)
_(elemsg)
_(armasg)
_(attrsg)
_(shldls)
_(spdpad)
_(spkdth)
@ -154,24 +144,8 @@ _(trfire)
_(trpowr)
_(turhit)
_(wdjump)
_(shrpsp)
_(shrpgo)
_(mswarp)
_(mspogo)
_(boingf)
_(corkp)
_(corkh)
_(alart)
_(vwre)
_(bowl)
_(chuchu)
//sfx_bsnipe,
_(sprong)
_(lvfal1)
_(pscree)
_(iceb)
_(shattr)
_(antiri)
// Menu, interface
_(chchng)
@ -185,16 +159,12 @@ _(radio)
_(wepchg)
_(wtrdng)
_(zelda)
_(adderr)
_(notadd)
_(addfil)
// NiGHTS
_(ideya)
_(xideya) // Xmas
_(nbmper)
_(nxbump) // Xmas
_(ncchip)
_(ncitem)
_(nxitem) // Xmas
_(ngdone)
@ -210,14 +180,6 @@ _(hoop3)
_(hidden)
_(prloop)
_(timeup)
_(ngjump)
_(peww)
// Halloween
_(lntsit)
_(lntdie)
_(pumpkn)
_(ghosty)
// Mario
_(koopfr)
@ -400,7 +362,6 @@ _(s26f)
_(s270)
// S3&K sounds
_(s3k2b)
_(s3k33)
_(s3k34)
_(s3k35)
@ -522,21 +483,6 @@ _(s3ka8)
_(s3ka9)
_(s3kaa)
_(s3kab)
_(s3kab1)
_(s3kab2)
_(s3kab3)
_(s3kab4)
_(s3kab5)
_(s3kab6)
_(s3kab7)
_(s3kab8)
_(s3kab9)
_(s3kaba)
_(s3kabb)
_(s3kabc)
_(s3kabd)
_(s3kabe)
_(s3kabf)
_(s3kac)
_(s3kad)
_(s3kae)
@ -845,18 +791,6 @@ _(itfree)
_(dbgsal)
_(bhurry) // mine: wasn't here already?
// Chaining Sound
_(bstchn)
// Low Ring Sound
_(ringlw)
// Flip Over Sound
_(flipos)
// Shout message sound effect
_(sysmsg)
// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
// Engine class A - Low Speed, Low Weight
_(krta00)
@ -997,3 +931,82 @@ _(kbost2)
_(kslow)
_(khitem)
_(kgloat)
// Relocated 2.2 sounds to fix magic numbers in v1 maps
_(ambmac)
_(spsmsh)
_(wepfir)
_(monton)
_(wirlsg)
_(forcsg)
_(frcssg)
_(elemsg)
_(armasg)
_(attrsg)
_(shrpsp)
_(shrpgo)
_(boingf)
_(corkp)
_(corkh)
_(alart)
_(vwre)
_(bowl)
_(chuchu)
_(sprong)
_(lvfal1)
_(pscree)
_(iceb)
_(shattr)
_(antiri)
_(adderr)
_(notadd)
_(addfil)
_(ncchip)
_(ngjump)
_(peww)
// Halloween
_(lntsit)
_(lntdie)
_(pumpkn)
_(ghosty)
_(s3k2b)
_(s3kab1)
_(s3kab2)
_(s3kab3)
_(s3kab4)
_(s3kab5)
_(s3kab6)
_(s3kab7)
_(s3kab8)
_(s3kab9)
_(s3kaba)
_(s3kabb)
_(s3kabc)
_(s3kabd)
_(s3kabe)
_(s3kabf)
// New Blan sounds
// Chaining Sound
_(bstchn)
// Low Ring Sound
_(ringlw)
// Flip Over Sound
_(flipos)
// Shout message sound effect
_(sysmsg)