Fix SPB capsule overwriting current item

This commit is contained in:
NepDisk 2025-02-22 22:43:34 -05:00
parent 69b064050a
commit 3161bf2a5d

View file

@ -378,10 +378,6 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
switch (special->threshold)
{
case KITEM_SPB:
if (K_IsSPBInGame()) // don't spawn a second SPB
return;
break;
case KITEM_SUPERRING:
if (player->pflags & PF_RINGLOCK) // no cheaty rings
return;