Don't additive position num normally

This commit is contained in:
NepDisk 2026-02-21 12:48:37 -05:00
parent 3b298c2a25
commit 30c789bfc2

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@ -1899,7 +1899,7 @@ static void K_DrawKartPositionNum(INT32 num)
patch_t *localpatch = kp_positionnum[0][0];
INT32 fx = 0, fy = 0, fflags = 0;
INT32 xoffs = (cv_showinput.value > 0) ? -48 : 0;
INT32 addOrSub = V_ADD;
INT32 addOrSub = 0;
boolean flipdraw = false; // flip the order we draw it in for MORE splitscreen bs. fun.
boolean flipvdraw = false; // used only for 2p splitscreen so overtaking doesn't make 1P's position fly off the screen.
boolean overtake = false;