From 300ffd94ea825cb878f5f968c7bfd8589659a845 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Thu, 29 Jan 2026 23:30:19 -0500 Subject: [PATCH] Also don't fade other players in freecam --- src/r_things.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/r_things.cpp b/src/r_things.cpp index 22fe0125b..38fadce07 100644 --- a/src/r_things.cpp +++ b/src/r_things.cpp @@ -3885,9 +3885,13 @@ fixed_t R_GetThingFade(mobj_t *thing) case MT_FOLLOWERBUBBLE_FRONT: break; case MT_PLAYER: - if (!thing->player || thing->player == viewplayer || thing->player->exiting) + { + UINT8 viewnum = R_GetViewNumber(); + camera_t *thiscam = &camera[viewnum]; + if (!thing->player || thing->player == viewplayer || thing->player->exiting || thiscam->freecam) return fadealpha; break; + } default: return fadealpha;