diff --git a/src/p_mobj.h b/src/p_mobj.h index ef4c84d94..7e36fda90 100644 --- a/src/p_mobj.h +++ b/src/p_mobj.h @@ -383,11 +383,8 @@ typedef struct mobj_s #endif boolean colorized; // Whether the mobj uses the rainbow colormap -<<<<<<< HEAD - -======= boolean mirrored; // The object's rotations will be mirrored left to right, e.g., see frame AL from the right and AR from the left ->>>>>>> srb2/next + fixed_t shadowscale; // If this object casts a shadow, and the size relative to radius boolean whiteshadow; // Use white shadow, set to true by default for fullbright objects