diff --git a/src/k_respawn.c b/src/k_respawn.c index 59476ca28..6c20c8f62 100644 --- a/src/k_respawn.c +++ b/src/k_respawn.c @@ -110,7 +110,7 @@ void K_DoIngameRespawn(player_t *player) // Set up respawn position if invalid if (player->respawn.wp != NULL) { - const UINT32 dist = RESPAWN_DIST + (player->airtime * 32); + const UINT32 dist = RESPAWN_DIST + (player->airtime * 48); player->respawn.distanceleft = (dist * mapobjectscale) / FRACUNIT; K_RespawnAtWaypoint(player, player->respawn.wp); }