software: fix drawseg xrange item coord type being too small
both sprite and drawseg coords are int32 might fix some clipping issues
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1 changed files with 1 additions and 1 deletions
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@ -100,7 +100,7 @@ static const char *spritename;
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typedef struct drawseg_xrange_item_s
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{
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INT16 x1, x2;
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INT32 x1, x2;
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drawseg_t *user;
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} drawseg_xrange_item_t;
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