Make make RingBox Action use kart ring giver
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1 changed files with 1 additions and 1 deletions
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@ -2948,7 +2948,7 @@ void A_RingBox(void *thing)
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player = actor->target->player;
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P_GivePlayerRings(player, actor->info->reactiontime);
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K_AwardPlayerRings(player, actor->info->reactiontime, true);
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if (actor->info->seesound)
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S_StartSound(player->mo, actor->info->seesound);
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}
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