cmd
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74295638e3
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2a1e8b54f0
2 changed files with 34 additions and 1 deletions
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@ -1439,6 +1439,33 @@ void D_RegisterClientCommands(void)
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CV_RegisterVar(&cv_connectawaittime);
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CV_RegisterVar(&cv_serverinfoscreen);
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// player restat
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COM_AddCommand("restat", Command_Restat);
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COM_AddCommand("restat2", Command_Restat2);
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COM_AddCommand("restat3", Command_Restat3);
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COM_AddCommand("restat4", Command_Restat4);
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}
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static void RestatForPlayer(UINT32 splitnum, UINT8 speed, UINT8 weight)
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{
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}
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static void Command_Restat(void)
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{
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}
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static void Command_Restat2(void)
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{
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}
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static void Command_Restat3(void)
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{
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}
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static void Command_Restat4(void)
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{
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}
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/**
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@ -2229,7 +2256,8 @@ enum {
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WP_KICKSTARTACCEL = 1<<0,
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WP_SHRINKME = 1<<1,
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WP_FLIPCAM = 1<<2,
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WP_LEGACYJITTER = 1<<3
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WP_LEGACYJITTER = 1<<3,
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WP_RANDOMRESTAT = 1<<4
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};
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void WeaponPref_Send(UINT8 ssplayer)
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@ -2284,6 +2312,7 @@ void WeaponPref_Parse(UINT8 **cp, INT32 playernum)
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player->pflags &= ~(PF_KICKSTARTACCEL|PF_SHRINKME|PF_FLIPCAM);
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player->jitterlegacy = false;
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player->randomrestat = false;
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if (prefs & WP_KICKSTARTACCEL)
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player->pflags |= PF_KICKSTARTACCEL;
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@ -2297,6 +2326,9 @@ void WeaponPref_Parse(UINT8 **cp, INT32 playernum)
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if (prefs & WP_LEGACYJITTER)
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player->jitterlegacy = true;
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if (prefs & WP_RANDOMRESTAT)
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player->randomrestat = true;
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if (leveltime < 2)
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{
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// BAD HACK: No other place I tried to slot this in
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@ -506,6 +506,7 @@ struct player_t
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UINT8 kartspeedrestat; // Player's wanted kart speed from restat
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UINT8 kartweightrestat; // Player's wanted kart weight from restat
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boolean randomrestat; // Randomly set the restat values of the player every game
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INT32 followerskin; // Kart: This player's follower "skin"
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boolean followerready; // Kart: Used to know when we can have a follower or not. (This is set on the first NameAndColor follower update)
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