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@ -687,7 +687,7 @@ consvar_t cv_kartinvintheme = CVAR_INIT ("kartinvintheme", "Standard", CV_SAVE,
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// Invincibility damage toggles
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static CV_PossibleValue_t kartinvindmg_cons_t[] = {{0, "None"}, {DMG_WIPEOUT, "Wipe-out"}, {DMG_FLIPOVER, "Flip-over"}, {0, NULL}};
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// Experiment: Let's default to flip-over for now.
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// Experiment: Let's allow changing the damage type
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consvar_t cv_kartinvindamage = CVAR_INIT ("kartinvindamage", "Wipe-out", CV_NETVAR|CV_CHEAT|CV_GUARD, kartinvindmg_cons_t, NULL);
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// How far the player must be from the cluster to roll an S-Monitor.
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