From 275bbf2e3839cc42a2358c39ee501acfff8c8045 Mon Sep 17 00:00:00 2001 From: GenericHeroGuy Date: Fri, 20 Mar 2026 18:40:59 +0100 Subject: [PATCH] And this needs the fix too --- src/p_map.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/p_map.c b/src/p_map.c index c0614dfcd..0c8981753 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -476,7 +476,8 @@ static void P_DoFanAndGasJet(mobj_t *spring, mobj_t *object) fixed_t speed = spring->info->mass; // conveniently, both fans and gas jets use this for the vertical thrust SINT8 flipval = P_MobjFlip(spring); // virtually everything here centers around the thruster's gravity, not the object's! - if (p && object->state == &states[object->info->painstate]) // can't use fans and gas jets when player is in pain! + // something something S_KART_PAIN being unused (see T_Pusher) + if (p && false)//object->state == &states[object->info->painstate]) // can't use fans and gas jets when player is in pain! return; // is object's top below thruster's position? if not, calculate distance between their bottoms