diff --git a/src/info.h b/src/info.h index 4a490ba9f..9a571f518 100644 --- a/src/info.h +++ b/src/info.h @@ -567,7 +567,7 @@ void A_InvincSparkleRotate(); extern boolean actionsoverridden[NUMACTIONS]; // ratio of states to sprites to mobj types is roughly 6 : 1 : 1 -#define NUMMOBJFREESLOTS 512 +#define NUMMOBJFREESLOTS 1024 #define NUMSPRITEFREESLOTS NUMMOBJFREESLOTS #define NUMSTATEFREESLOTS (NUMMOBJFREESLOTS*8)