From 230cd7d450b26bbdcb2aeecf44af978d62ee3666 Mon Sep 17 00:00:00 2001 From: Alug Date: Sun, 19 Oct 2025 16:37:54 +0200 Subject: [PATCH] fix splitscreen viewmorph copy paste oopsie --- src/r_main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/r_main.cpp b/src/r_main.cpp index ec64f4ec7..f5c4904f2 100644 --- a/src/r_main.cpp +++ b/src/r_main.cpp @@ -904,7 +904,7 @@ void R_ApplyViewMorph(int s) tmpscr[p] = srcscr[viewmorph[s].scrmap[p]]; } - VID_BlitLinearScreen(tmpscr, srcscr, vid.width, vid.height, vid.width, vid.width); + VID_BlitLinearScreen(tmpscr, srcscr, width, height, width, vid.width); } angle_t R_ViewRollAngle(const player_t *player, UINT8 viewnum)