diff --git a/src/m_menu.c b/src/m_menu.c index 712b3f8ad..f13d78a05 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -393,7 +393,7 @@ static CV_PossibleValue_t skinselectsort_cons_t[] = { {SKINMENUSORT_PREFCOLOR, "Preferred Colour"}, {0, NULL} }; -consvar_t cv_skinselectsort = CVAR_INIT ("skinselectsort", "Order Added", CV_SAVE|CV_CALL|CV_NOINIT, skinselectsort_cons_t, Skinsort_option_Onchange); +consvar_t cv_skinselectsort = CVAR_INIT ("skinselectsort", "Name", CV_SAVE|CV_CALL|CV_NOINIT, skinselectsort_cons_t, Skinsort_option_Onchange); // This gametype list is integral for many different reasons. // When you add gametypes here, don't forget to update them in dehacked.c and doomstat.h!