From 169ddc1533301933925635ee8a23c0bed18c9d9e Mon Sep 17 00:00:00 2001 From: NepDisk Date: Sun, 28 Sep 2025 10:04:29 -0400 Subject: [PATCH] Fix lack of camera death tilt --- src/p_user.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 416c7c7e7..4084f7c20 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2876,14 +2876,14 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall mo = player->mo; - if (player->playerstate == PST_DEAD) + /*if (player->playerstate == PST_DEAD) { // Do not move the camera while dead! if (thiscam->chase) P_CalcChasePostImg(player, thiscam); return true; - } + }*/ if ((player->pflags & PF_NOCONTEST)) // 1 for momentum keep, 2 for turnaround timeover = (player->karthud[khud_timeovercam] > 2*TICRATE ? 2 : 1);