Legacy GL: models support TC_BLINK
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@ -835,6 +835,9 @@ static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMi
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colorbrightnesses[translen] = colorbrightnesses[translen-1];
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}
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if (skinnum == TC_BLINK)
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blendcolor = V_GetColor(skincolors[color].ramp[3]);
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if (skinnum == TC_BLINK)
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blendcolor = V_GetColor(skincolors[color].ramp[3]);
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