From 1324e59203043ef9180b6aac4181ce653a0c4c35 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 13 Feb 2026 15:28:59 -0500 Subject: [PATCH] only play charged sound when grounded --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index 7b9fa7e24..136a439b6 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -9987,7 +9987,7 @@ static void K_RecoveryDash(player_t *player) if (player->recoverydashcharge >= RECOVERYDASHCHARGETIME) { - if (player->recoverydashcharge == RECOVERYDASHCHARGETIME) + if (player->recoverydashcharge == RECOVERYDASHCHARGETIME && P_IsObjectOnGround(player->mo)) S_StartSound(player->mo, sfx_s3ka2); if (leveltime & 1)