From 105782c759809a1b7c7c2dee75b9d2ec6f1fdaa1 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Sun, 28 Sep 2025 15:17:12 -0400 Subject: [PATCH] Make landmine do flipover damage --- src/k_collide.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_collide.c b/src/k_collide.c index 85bcb90b7..e66d35f40 100644 --- a/src/k_collide.c +++ b/src/k_collide.c @@ -389,7 +389,7 @@ boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2) else { // Player Damage - P_DamageMobj(t2, t1, t1->target, 1, DMG_EXPLODE); + P_DamageMobj(t2, t1, t1->target, 1, DMG_FLIPOVER); } P_SpawnMobj(t1->x, t1->y, t1->z, MT_MINEEXPLOSIONSOUND);