Make landmine do flipover damage

This commit is contained in:
NepDisk 2025-09-28 15:17:12 -04:00
parent 81bd0046b6
commit 105782c759

View file

@ -389,7 +389,7 @@ boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2)
else
{
// Player Damage
P_DamageMobj(t2, t1, t1->target, 1, DMG_EXPLODE);
P_DamageMobj(t2, t1, t1->target, 1, DMG_FLIPOVER);
}
P_SpawnMobj(t1->x, t1->y, t1->z, MT_MINEEXPLOSIONSOUND);